Gore
The Gores are basically new recruits in the minotaur infantry or simply militia defending their territory.
Special Notes: This unit regains 4 HP at the beginning of its turn. If is poisoned, it will be cured of it instead.
Information
Advances from: | |
Advances to: | Rouser Savage |
Cost: | 17 |
HP: | 37 |
Movement: | 4 |
XP: | 45 |
Level: | 1 |
Alignment: | chaotic |
ID | Minotaur Gore |
Abilities: | recovery |
Attacks (damage - count)
axe melee | 8 - 3 blade |
Resistances
blade | -10% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -10% | |||
cold | 10% | arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 1 | 50% | |
Frozen | 2 | 20% | |
Hills | 1 | 40% | |
Mountains | 1 | 50% | |
Mushroom Grove | 2 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |